We currently look for a candidate (M/W) graduated from a PhD in IT / Computer Graphics to work on the development of an open-world MMO game.
Our client is based in Paris and is the editor of a totally new MMO (Massively Multiplayer Online) concept, whose goal is to build « interactive and socially connected game expériences ».
Hence the game takes place in a future where people travel to other worlds, connect the universe to new entirely societies, and it gives the gamers the opportunity to live an second (and better) life.
The social interactions and social media will be deeply integrated into the game and will allow the users to create a new world.
The startup was created in 2018 and gathers up to now about 40 high experienced videogame developpers coming from the best developing studios (such as Ubisoft, Rockstar, CD Projekt Red) and who are located across Europe.
Thanks to a M€3 fund raising this summer, the company is still growing up, and aims at reinforcing its Tech & Tool Progamming team..
As a Tools and Tech programmer, you will work with Unreal Engine to help bring our game to life. You will support gameplay programmers by extending features and improving performance. You will empower designers and artists by creating tools and by supporting them in their creative process.
Main responsibilities :
For so, we’re looking for a candidate with the following experience /competencies :
Also nice to have :
Location : Paris – remote possible depending on the profile and the experience of the candidate
Salary depending on the profile and the experience of the candidate
If you think you are the right candidate for this job proposal, that you are graduated from a PhD and you have never been hired under a permanent contract after your thesis defence (mandatory to respect the Research Tax Credit criteria), then please send us your resume and motivatoin letter (in English for both) at :
jesuisunjeunedocteur@rd2conseil.com – under reference DRW2